Use the ball to break the bricks with the help of many different power-ups. Play through 8 different worlds, each one with it’s unique levels and a boss fight at the end of each world. This game aims to recreate the classic breakout gameplay with a modern touch and some new features such as the power up system or the boss fights. Enjoy the various levels with addictively simple controls. 


[Main Features]

- Alternative approach of the brick breaking / breakout games.

- 8 different worlds each one ending with a epic boss fight.

- Buff and debuff system to enhance the gameplay.

- Epic synthwave/retrowave music.

- Pixel art graphics reminding the classic golden era of the arcade games.

- CRT filter emulating the effect of the old TV.

- Simple controls making the game very easy to play for anyone.

- No network required.


[Controls]

Android:

- Touch the screen to shoot the ball in the desired direction.

- Drag your finger across the screen to move the pad.

PC:

- Click with mouse left to shoot the ball in the desired direction.

- Move your move left and right to move the pad.


[How to play]

- Don’t allow the ball to go below the screen, make it bounce with the pad.

- Hit bricks with the ball to destroy them.

- Break all bricks or defeat the boss to advance to the next level.

- Grab power up to gain temporary abilities that will help you to destroy blocks.

- Avoig grabbing the debuffs as they will make it harder for you to destroy bricks.

- When no more balls are available, you lose a life and another ball is spawned.

- Game Over is reached when you do not have more extra lifes available.


[Notice]

- This game is free and is maintained with some ads.

- Data is saved on the device, so changing the device will reset the game saved data.


[Links]

- Homepage https://dukebot.itch.io/breakout-space-ball-adventure

- Provide Feedback https://docs.google.com/forms/d/e/1FAIpQLSdx2PYa4Z1Eg4Br7My3eI00lb5Kw9yWptkkNFKE...


[Support]

dukebot.dev@gmail.com


[Credits]

- Programmed by Dukebot (https://dukebot.itch.io/)

- Art by MaexnArt (https://twitter.com/JrcPix)

- Music by Nekromantik (https://nekromantik.itch.io/)

StatusIn development
PlatformsHTML5
Rating
Rated 5.0 out of 5 stars
(3 total ratings)
AuthorDukebot
GenreAction
Made withGodot, Aseprite
Tags2D, Arcade, Breakout, Pixel Art, Retro, Space, Synthwave
Average sessionA few minutes
LanguagesEnglish
InputsTouchscreen

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Development log

Comments

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I imagine that this game has been long forgotten by the dev, but just in case I have one little suggestion: Don't allow shooting to start until the ball has been launched. As it is, you can start every level shooting directly up the middle of the screen clearing all the blocks in a line before the ball has been launched. Boss Levels are the easiest of all for the same reason.

(+1)

Really enjoyed the game and its music. :)

I've got two little suggestions, though. For one, you should make the win screen a little more exciting. Right now the music just stops and you're thrown to what looks like a static pause screen. Maybe some kind of sound effect and some sort of animation in the win screen might help?

For two, keeping track of the fairly large number of buffs and debuffs is a little difficult. Maybe you could blend in some text on the screen whenever you collect a (de)buff that explains what it did? 

(1 edit)

Thanks for playing the game and your suggestions! Definetly you are right with them. I will try to improve it :)