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I imagine that this game has been long forgotten by the dev, but just in case I have one little suggestion: Don't allow shooting to start until the ball has been launched. As it is, you can start every level shooting directly up the middle of the screen clearing all the blocks in a line before the ball has been launched. Boss Levels are the easiest of all for the same reason.

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Really enjoyed the game and its music. :)

I've got two little suggestions, though. For one, you should make the win screen a little more exciting. Right now the music just stops and you're thrown to what looks like a static pause screen. Maybe some kind of sound effect and some sort of animation in the win screen might help?

For two, keeping track of the fairly large number of buffs and debuffs is a little difficult. Maybe you could blend in some text on the screen whenever you collect a (de)buff that explains what it did? 

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Thanks for playing the game and your suggestions! Definetly you are right with them. I will try to improve it :)